AI Insights · Timothy · October 2025
Top Slime Games on iOS in New Zealand, Q3 2025
Explore the performance of top slime games in New Zealand on iOS during Q3 2025, featuring download trends and revenue insights from Sensor Tower.
In the third quarter of 2025, the slime game genre on the iOS platform in New Zealand showcased diverse performance metrics among the top five apps. Here’s a closer look at their trends, sourced from Sensor Tower.
Super Slime Simulator from Dramaton LTD experienced a gradual increase in weekly downloads, peaking at around 142 in the week of September 22. Active users saw a steady climb from 294 to 300 by the end of the quarter. Revenue remained minimal, with a peak of $3 in early September.
PlaySlime:Slime Simulator Game maintained consistent revenue, starting at $201 and slightly declining to $125 by the end of September. Downloads fluctuated, with a noticeable dip to 57 in mid-September. Weekly active users hovered around 1.5K, demonstrating stable engagement.
My Talking Slimy: Slime Cat 3D by Pixeland LLC showed a positive trend in revenue, increasing from $85 to $125 by the quarter's end. Downloads also rose, reaching 91 in the final week. Active users grew from 162 to 200, indicating rising popularity.
Rogue Slime saw sporadic revenue, with a notable $44 in early August. Downloads were initially at 50 but dwindled to 3 by September, reflecting a decrease in user acquisition.
Super Big Slime: Black Hole 3D by Supercent, Inc. had minimal revenue, peaking at $4. Downloads were low throughout the quarter, with a slight increase to 10 in late August. Active users slightly decreased from 159 to 121.
For more detailed insights and analysis on these trends, visit Sensor Tower's platform.